DOUPONTClient Portal
CASE STUDY 003 / DISCORD ACTIVITY PRODUCT

CALLTUNES

A near-release Discord Activity built around shared listening, synchronized playback, queues, playlists and watch-together sessions inside the call.

The product boundary

CALLTUNES is built as a shared media experience inside Discord calls and voice channels. The product centers on synchronized playback, a shared queue, playlists and a Watch mode rather than asking each participant to run a separate player.

The public product page is live while the Activity completes final release preparation. DOUPONT presents it here as a near-release product rather than a completed launch.

Product system

ACTIVITY

In-call product surface

The experience is designed to live inside Discord so people can start and stay in a shared session without leaving the call.

SESSION

Shared playback state

Playback, seeking, queue changes and track changes are organized around one shared room and timeline.

MEDIA

Music + video workflow

Links, playlists, favorites and Watch mode are presented as one media workflow instead of separate product fragments.

RELEASE

Cross-device reliability

Desktop and mobile behavior, provider integrations, responsive controls and release verification are treated as one product boundary.

CURRENT PUBLIC PRODUCT / WRETCHEDCITY.COM/CALLTUNES

Preview the real product presentation.

The panel below loads the live CALLTUNES public page from wretchedcity.com. It is an external live surface, not a screenshot, reconstruction or simulated product.

Connecting live site

Preparing the current CALLTUNES public product page.

Current product proof

CALLTUNES is in final release preparation. The live public product page above is the current authoritative presentation while the Discord Activity reaches its first completed release.